David Gaider

David Gaider
Occupation Video game writer
comic book writer
Language English
Nationality Canadian
Period 1999 to the present
Genres Fantasy
Notable work(s) Baldur's Gate 2
Star Wars: Knights of the Old Republic
Dragon Age
Dragon Age II
The Stolen Throne
The Calling
Asunder

David Gaider is a Canadian writer and game designer, working for Edmonton, Alberta-located game developer BioWare since 1999.[1]

Contents

Career

Gaider began his professional life providing services at restaurants and hotels, while games and the design of them were his side hobby.[2] A friend of Gaider, Kalvin happened to be working at BioWare and suggested to Ray Muzyka and Greg Zeschuk that Gaider be given a recently opened position in the design department. Gaider got the job and, as his first assignment, was given the task of providing design for Baldur's Gate 2. After work on some other prominent projects (he wrote HK-47, Jolee Bindo and Carth Onasi for Star Wars: Knights of the Old Republic, and was the lead writer for Neverwinter Nights: Hordes of the Underdark where he wrote both Deekin and Valen Shadowbreath) Gaider was set as lead writer on Baldur's Gate's spiritual successor, Dragon Age: Origins, creating the world of Thedas in which the game is set. He wrote the characters of Zevran, Alistair, Cailan, Morrigan, Shale and a some Duncan along with the quests "Nature of the Beast" and "Redcliffe".[3][4] After the success of Origins, Gaider also wrote its book prequels, The Stolen Throne and The Calling. Gaider recently finished writing for Dragon Age II, where he had also done major part of plot, creating characters Cassandra, Fenris, and Meredith, and wrote the follow-up novel Asunder released on December 20th, 2011. A new Dragon Age comic series published by Dark Horse Comics is set to be released in early 2012, with Gaider as the writer. Aside from design and writing, Gaider often posted messages at BioWare's Community folder.

Works

References

External links